We don't want to weigh the player down with overly complicated systems that feel like a grind. We want the player to feel the rush of pulling out their shotgun and blasting through ten zombies charging at you. We want them to experience the peacefulness of building a small cabin out in the woods, seemingly out of harm's way. Afterinfection's goal is to take the best elements from our favorite survival games, and combine them to create a new survival experience that's fun and exciting to play.
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